Unreal Authorized Instructor (Epic Games)
Author of Game Development Concepts in C++ (Springer Nature)
I am a VR developer and Unreal Engine specialist focused on building secure, high-performance interactive systems. My work combines real-world development with education, helping developers understand not just how to build games, but how to protect them.
As the first Unreal Authorized Instructor in Bangladesh, I actively train and mentor developers in Unreal Engine, bridging the gap between learning and production-level development.
ShieldUE is built from that experience, designed to solve a real problem I have seen repeatedly: gameplay systems being broken through runtime memory manipulation.